bhandlib Data Structures

Here are the data structures with brief descriptions:
BHandBasic class for controlling the BarrettHand
BHandException
BHandExtExtended class for controlling the BarrettHand in Realtime-Mode
BHandForceClass for Force controlled movements of barret hand
BHandForceExtClass for Force controlled movements of barret hand
BHandForceExtKinClass for force controlled hand movements with degree as parameter
BHandForceKinClass for force controlled hand movements with degree as parameter
BHandForceKinGLClass for force controlled hand movements combined with an OpenGL modell
BHandJointsStructure containing all parameters of the jonts of the BarrettHand
BHandMovesClass for Movemnets of BarrettHand
BHControllerGeneric class for all kinds of controllers
BHDControllerClass for differential controller
BHFingerThis class is designed to controll each finger. This class contains the informations for the movements and forces of one finger, and the methods to controll these values
BHFingerException
BHIControllerClass for integral controller
BHKinematic
BHKinematicExceptionClass for BHKinematic-Exceptions
BHMotorThis class is designed to controll each motor
BHMotorException
BHMotorExtThis class is designed to controll each motor with feeback controll
BHPControllerClass for proportional controller
BHPDControllerGeneric class for a pd controller
BHPIDControllerGeneric class for a pid controller
BHSpeedProfilerClass for Generation of one dimensional speed Profiles
BHSpreadClass to controll the Spread joint of a BarrettHand
ConfigFileClass for parsing configuration files
ControlBlockControl block
Event_Handler
FeedbackBlockFeedback block from BarrettHand
FingerJointsStructure for the joint values of each finger
FingerTransforms
GLBarrettBaseClass for OpenGL drawing of BarrettHandBase
GLBarrettFingerClass for drawing a finger of a BarrettHand in OpenGL context
GLBarrettJ1Class for drawing a BarrettHand J1 joint in OpenGL context
GLBarrettL1Class for drawing a BarrettHand L1 joint in OpenGL context
GLBarrettL2Class for drawing a BarrettHand L2 joint in OpenGL context
GLBarrettL3Class for drawing a BarrettHand L3 joint in OpenGL context
GLBarrettPrimitiveBase class for drawing parts of a BarrettHand in OpenGL
GLBarrettPrimitive::MaterialColorPropertiesStructure containig color paramters for an object
GLBHandClass for drawing an OpenGL BarrettHand
MotorControlContains motor control data for one motor
MotorFeedbackContains feedback for one motor
MoveStructContains the constraints for a movement for each finger and the spread
PIController
Signal_Handler
ZLogClass for logging force values of BarrettHand


tams Tim Baier bhandlib v0.25
Generated Wed Aug 16 14:58:28 2006 by doxygen 1.4.7