#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glut.h>
#include <stdlib.h>
#include <Wm3TriMesh.h>
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Data Structures | |
class | GLBarrettPrimitive |
Base class for drawing parts of a BarrettHand in OpenGL. More... | |
struct | GLBarrettPrimitive::MaterialColorProperties |
Structure containig color paramters for an object. More... |
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Generated Wed Aug 16 14:58:25 2006 by
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